#include <OpenCLSpringForceField.h>
◆ index
template<class TCoord , class TDeriv , class TReal >
◆ ks
template<class TCoord , class TDeriv , class TReal >
◆ GPUSpring()
template<class TCoord , class TDeriv , class TReal >
sofa::component::interactionforcefield::SpringForceFieldInternalData< gpu::opencl::OpenCLVectorTypes< TCoord, TDeriv, TReal > >::GPUSpring::GPUSpring |
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◆ set()
template<class TCoord , class TDeriv , class TReal >
void sofa::component::interactionforcefield::SpringForceFieldInternalData< gpu::opencl::OpenCLVectorTypes< TCoord, TDeriv, TReal > >::GPUSpring::set |
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int |
index, |
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float |
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float |
ks, |
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float |
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inline |