SOFA plugin: SofaEulerianFluid  master
Open source framework for multi-physics simuation
sofaeulerianfluid::Grid3D Member List

This is the complete list of members for sofaeulerianfluid::Grid3D, including all inherited members.

bcellsofaeulerianfluid::Grid3D
clamp_in_x(int x)sofaeulerianfluid::Grid3Dinline
clamp_in_y(int y)sofaeulerianfluid::Grid3Dinline
clamp_in_z(int z)sofaeulerianfluid::Grid3Dinline
clamp_x(int x)sofaeulerianfluid::Grid3Dinline
clamp_y(int y)sofaeulerianfluid::Grid3Dinline
clamp_z(int z)sofaeulerianfluid::Grid3Dinline
clear(int _nx, int _ny, int _nz)sofaeulerianfluid::Grid3D
fdatasofaeulerianfluid::Grid3D
FMM_BORDER enum valuesofaeulerianfluid::Grid3D
FMM_FAR enum valuesofaeulerianfluid::Grid3D
FMM_FRONT0 enum valuesofaeulerianfluid::Grid3D
fmm_heapsofaeulerianfluid::Grid3D
fmm_heap_sizesofaeulerianfluid::Grid3D
FMM_KNOWN enum valuesofaeulerianfluid::Grid3D
fmm_pop()sofaeulerianfluid::Grid3D
fmm_push(int index)sofaeulerianfluid::Grid3D
fmm_statussofaeulerianfluid::Grid3D
fmm_swap(int entry1, int entry2)sofaeulerianfluid::Grid3Dinline
get(int x, int y, int z, Cell *base) constsofaeulerianfluid::Grid3Dinline
get(int x, int y, int z, const Cell *base) constsofaeulerianfluid::Grid3Dinline
get(int x, int y, int z)sofaeulerianfluid::Grid3Dinline
get(int x, int y, int z) constsofaeulerianfluid::Grid3Dinline
get(const vec3 &p)sofaeulerianfluid::Grid3Dinline
get(const vec3 &p) constsofaeulerianfluid::Grid3Dinline
getlevelset(int x, int y, int z)sofaeulerianfluid::Grid3Dinline
getlevelset(vec3 p)sofaeulerianfluid::Grid3Dinline
getpressure(int x, int y, int z)sofaeulerianfluid::Grid3Dinline
getpressure(vec3 p)sofaeulerianfluid::Grid3Dinline
gravitysofaeulerianfluid::Grid3D
Grid3D()sofaeulerianfluid::Grid3D
impulse(Cell *base, real fx, real fy, real fz, real i)sofaeulerianfluid::Grid3Dinline
impulse(vec3 p, real i)sofaeulerianfluid::Grid3Dinline
impulse(const vec3 &p, const vec3 &i)sofaeulerianfluid::Grid3Dinline
index(int x, int y, int z) constsofaeulerianfluid::Grid3Dinline
index(const vec3 &p) constsofaeulerianfluid::Grid3Dinline
interp(const Cell *base, real fx, real fy, real fz) constsofaeulerianfluid::Grid3Dinline
interp(vec3 p) constsofaeulerianfluid::Grid3Dinline
interp(vec3 p) constsofaeulerianfluid::Grid3Dinline
lerp(T a, T b, real f)sofaeulerianfluid::Grid3Dinlinestatic
levelsetsofaeulerianfluid::Grid3D
max_pressuresofaeulerianfluid::Grid3D
ncellsofaeulerianfluid::Grid3D
nxsofaeulerianfluid::Grid3D
nxnysofaeulerianfluid::Grid3D
nysofaeulerianfluid::Grid3D
nzsofaeulerianfluid::Grid3D
obstaclessofaeulerianfluid::Grid3Dstatic
PART_EMPTY enum valuesofaeulerianfluid::Grid3D
PART_FULL enum valuesofaeulerianfluid::Grid3D
PART_WALL enum valuesofaeulerianfluid::Grid3D
pressuresofaeulerianfluid::Grid3D
real typedefsofaeulerianfluid::Grid3D
seed(real height)sofaeulerianfluid::Grid3D
seed(real height, vec3 normal)sofaeulerianfluid::Grid3D
seed(vec3 p0, vec3 p1, vec3 velocity=vec3(0, 0, 0))sofaeulerianfluid::Grid3D
Status enum namesofaeulerianfluid::Grid3D
step(Grid3D *prev, Grid3D *temp, real dt=0.04, real diff=0.00001)sofaeulerianfluid::Grid3D
step_advect(const Grid3D *prev, Grid3D *temp, real dt, real diff)sofaeulerianfluid::Grid3D
step_color(const Grid3D *prev, Grid3D *temp, real dt, real diff)sofaeulerianfluid::Grid3D
step_diffuse(const Grid3D *prev, Grid3D *temp, real dt, real diff)sofaeulerianfluid::Grid3D
step_forces(const Grid3D *prev, Grid3D *temp, real dt, real diff, real scale=1.0)sofaeulerianfluid::Grid3D
step_init(const Grid3D *prev, Grid3D *temp, real dt, real diff)sofaeulerianfluid::Grid3D
step_levelset(Grid3D *prev, Grid3D *temp, real dt, real diff)sofaeulerianfluid::Grid3D
step_project(const Grid3D *prev, Grid3D *temp, real dt, real diff)sofaeulerianfluid::Grid3D
step_surface(const Grid3D *prev, Grid3D *temp, real dt, real diff)sofaeulerianfluid::Grid3D
tsofaeulerianfluid::Grid3D
tendsofaeulerianfluid::Grid3D
vec3 typedefsofaeulerianfluid::Grid3D
~Grid3D()sofaeulerianfluid::Grid3D