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| | TBulletConvexHull (ParentModel *model, int index) |
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| | TBulletConvexHull (const core::CollisionElementIterator &i) |
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| | TCollisionElementIterator (Model *model=nullptr, Index index=0) |
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| | TCollisionElementIterator (Model *model, Index index, VIterator it, VIterator itend) |
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| | TCollisionElementIterator (Model *model, VIterator it, VIterator itend) |
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| bool | isActive (core::CollisionModel *cm=nullptr) const |
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| bool | operator== (const TCollisionElementIterator< Model2 > &i) const |
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| bool | operator== (const TCollisionElementIterator< Model2 > &i) const |
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| bool | operator!= (const TCollisionElementIterator< Model2 > &i) const |
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| bool | operator!= (const TCollisionElementIterator< Model2 > &i) const |
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| TCollisionElementIterator & | operator+= (int n) |
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| TCollisionElementIterator & | operator+= (int n) |
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| TCollisionElementIterator | operator+ (int n) const |
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| TCollisionElementIterator | operator+ (int n) const |
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| bool | valid () const |
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| bool | valid () const |
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| Model * | getCollisionModel () const |
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| Model * | getCollisionModel () const |
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| std::pair< CollisionElementIterator, CollisionElementIterator > | getInternalChildren () const |
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| std::pair< CollisionElementIterator, CollisionElementIterator > | getInternalChildren () const |
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| std::pair< CollisionElementIterator, CollisionElementIterator > | getExternalChildren () const |
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| std::pair< CollisionElementIterator, CollisionElementIterator > | getExternalChildren () const |
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| bool | isLeaf () const |
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| bool | isLeaf () const |
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| bool | canCollideWith (const TCollisionElementIterator< Model > &elem) const |
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| bool | canCollideWith (const TCollisionElementIterator< Model > &elem) const |
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| SReal | getProximity () const |
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| SReal | getProximity () const |
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| SReal | getContactStiffness () const |
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| SReal | getContactStiffness () const |
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| SReal | getContactFriction () const |
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| SReal | getContactFriction () const |
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| void | draw (const core::visual::VisualParams *vparams) |
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| void | draw (const core::visual::VisualParams *vparams) |
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| | BaseCollisionElementIterator (Index index=0) |
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| | BaseCollisionElementIterator (Index index, VIterator it, VIterator itend) |
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| | BaseCollisionElementIterator (VIterator it, VIterator itend) |
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| void | next () |
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| BaseCollisionElementIterator & | operator++ () |
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| BaseCollisionElementIterator | operator++ (int) |
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| BaseCollisionElementIterator & | operator+= (int n) |
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| BaseCollisionElementIterator | operator+ (int n) const |
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| Index | getIndex () const |
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| const VIterator & | getVIterator () const |
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| const VIterator & | getVIteratorEnd () const |
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| void | next () |
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| BaseCollisionElementIterator & | operator++ () |
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| BaseCollisionElementIterator | operator++ (int) |
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| BaseCollisionElementIterator & | operator+= (int n) |
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| BaseCollisionElementIterator | operator+ (int n) const |
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| Index | getIndex () const |
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| const VIterator & | getVIterator () const |
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| const VIterator & | getVIteratorEnd () const |
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