#include <SceneCheckRegistry.h>
Public Member Functions | |
| bool | addToRegistry (const SceneCheck::SPtr &sceneCheck) |
| void | removeFromRegistry (const SceneCheck::SPtr &sceneCheck) |
| void | clearRegistry () |
| const type::vector< SceneCheck::SPtr > & | getRegisteredSceneChecks () const |
| bool sofa::simulation::SceneCheckRegistry::addToRegistry | ( | const SceneCheck::SPtr & | sceneCheck | ) |
| void sofa::simulation::SceneCheckRegistry::clearRegistry | ( | ) |
| const type::vector< SceneCheck::SPtr > & sofa::simulation::SceneCheckRegistry::getRegisteredSceneChecks | ( | ) | const |
| void sofa::simulation::SceneCheckRegistry::removeFromRegistry | ( | const SceneCheck::SPtr & | sceneCheck | ) |