#include <IdentityContactMapper.h>
Mapper for PointModel.
More...
template<class DataTypes>
class sofa::component::collision::response::mapper::ContactMapper< collision::geometry::PointCollisionModel< sofa::defaulttype::Vec3Types >, DataTypes >
Mapper for PointModel.
|
| MCollisionModel * | model |
| |
| MMapping::SPtr | mapping |
| |
| | IdentityContactMapper () |
| |
| void | setCollisionModel (MCollisionModel *model) |
| |
| void | cleanup () |
| |
| MMechanicalState * | createMapping (const char *name="contactPoints") |
| |
| void | resize (Size) |
| |
| Index | addPoint (const Coord &, Index index, Real &) |
| |
| void | update () |
| |
| void | updateXfree () |
| |
| void | updateX0 () |
| |
| virtual | ~BaseContactMapper () |
| |
| virtual Index | addPoint (const Coord &, Index, Real &) |
| | Adding a point of the global referentiel to the mapping. More...
|
| |
| virtual Index | addPointB (const Coord &P, Index elementId, Real &r, const sofa::type::Vec3 &) |
| |
| Index | addPointB (const Coord &P, Index elementId, Real &r) |
| |
| static BaseContactMapper< DataTypes > * | Create (core::CollisionModel *model, const std::string &name=std::string("PenalityContactForceField")) |
| |
| static ContactMapper< TCollisionModel, DataTypes > * | create (ContactMapper< TCollisionModel, DataTypes > *, core::CollisionModel *arg) |
| |