#include <SceneLoaderFactory.h>
to be able to inform when a scene is loaded More...
to be able to inform when a scene is loaded
| Public Member Functions | |
| virtual void | rightBeforeLoadingScene (SceneLoader *sceneLoader) | 
| callback called just before loading the scene file  More... | |
| virtual void | rightAfterLoadingScene (sofa::simulation::NodeSPtr, SceneLoader *sceneLoader) | 
| callback called just after loading the scene file  More... | |
| virtual void | rightBeforeReloadingScene (SceneLoader *sceneLoader) | 
| callback called just before reloading the scene file  More... | |
| virtual void | rightAfterReloadingScene (sofa::simulation::NodeSPtr root, SceneLoader *sceneLoader) | 
| callback called just after reloading the scene file  More... | |
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 | virtual | 
callback called just after loading the scene file
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 | virtual | 
callback called just after reloading the scene file
| 
 | virtual | 
callback called just before loading the scene file
| 
 | virtual | 
callback called just before reloading the scene file