|  | 
|  | MeshMinProximityIntersection (MinProximityIntersection *intersection, bool addSelf=true) | 
|  | 
| bool | testIntersection (collision::geometry::Point &, collision::geometry::Point &, const core::collision::Intersection *currentIntersection) | 
|  | 
| template<class T > | 
| bool | testIntersection (collision::geometry::TSphere< T > &, collision::geometry::Point &, const core::collision::Intersection *currentIntersection) | 
|  | 
| bool | testIntersection (collision::geometry::Line &, collision::geometry::Point &, const core::collision::Intersection *currentIntersection) | 
|  | 
| template<class T > | 
| bool | testIntersection (collision::geometry::Line &, collision::geometry::TSphere< T > &, const core::collision::Intersection *currentIntersection) | 
|  | 
| bool | testIntersection (collision::geometry::Line &, collision::geometry::Line &, const core::collision::Intersection *currentIntersection) | 
|  | 
| bool | testIntersection (collision::geometry::Triangle &, collision::geometry::Point &, const core::collision::Intersection *currentIntersection) | 
|  | 
| template<class T > | 
| bool | testIntersection (collision::geometry::Triangle &, collision::geometry::TSphere< T > &, const core::collision::Intersection *currentIntersection) | 
|  | 
| int | computeIntersection (collision::geometry::Point &, collision::geometry::Point &, OutputVector *, const core::collision::Intersection *currentIntersection) | 
|  | 
| template<class T > | 
| int | computeIntersection (collision::geometry::TSphere< T > &, collision::geometry::Point &, OutputVector *, const core::collision::Intersection *currentIntersection) | 
|  | 
| int | computeIntersection (collision::geometry::Line &, collision::geometry::Point &, OutputVector *, const core::collision::Intersection *currentIntersection) | 
|  | 
| template<class T > | 
| int | computeIntersection (collision::geometry::Line &, collision::geometry::TSphere< T > &, OutputVector *, const core::collision::Intersection *currentIntersection) | 
|  | 
| int | computeIntersection (collision::geometry::Line &, collision::geometry::Line &, OutputVector *, const core::collision::Intersection *currentIntersection) | 
|  | 
| int | computeIntersection (collision::geometry::Triangle &, collision::geometry::Point &, OutputVector *, const core::collision::Intersection *currentIntersection) | 
|  | 
| template<class T > | 
| int | computeIntersection (collision::geometry::Triangle &, collision::geometry::TSphere< T > &, OutputVector *, const core::collision::Intersection *currentIntersection) | 
|  | 
| bool | testIntersection (collision::geometry::Point &, collision::geometry::Point &)=delete | 
|  | 
| template<class T > | 
| bool | testIntersection (collision::geometry::TSphere< T > &, collision::geometry::Point &)=delete | 
|  | 
| bool | testIntersection (collision::geometry::Line &, collision::geometry::Point &)=delete | 
|  | 
| template<class T > | 
| bool | testIntersection (collision::geometry::Line &, collision::geometry::TSphere< T > &)=delete | 
|  | 
| bool | testIntersection (collision::geometry::Line &, collision::geometry::Line &)=delete | 
|  | 
| bool | testIntersection (collision::geometry::Triangle &, collision::geometry::Point &)=delete | 
|  | 
| template<class T > | 
| bool | testIntersection (collision::geometry::Triangle &, collision::geometry::TSphere< T > &)=delete | 
|  | 
| int | computeIntersection (collision::geometry::Point &, collision::geometry::Point &, OutputVector *)=delete | 
|  | 
| template<class T > | 
| int | computeIntersection (collision::geometry::TSphere< T > &, collision::geometry::Point &, OutputVector *)=delete | 
|  | 
| int | computeIntersection (collision::geometry::Line &, collision::geometry::Point &, OutputVector *)=delete | 
|  | 
| template<class T > | 
| int | computeIntersection (collision::geometry::Line &, collision::geometry::TSphere< T > &, OutputVector *)=delete | 
|  | 
| int | computeIntersection (collision::geometry::Line &, collision::geometry::Line &, OutputVector *)=delete | 
|  | 
| int | computeIntersection (collision::geometry::Triangle &, collision::geometry::Point &, OutputVector *)=delete | 
|  | 
| template<class T > | 
| int | computeIntersection (collision::geometry::Triangle &, collision::geometry::TSphere< T > &, OutputVector *)=delete | 
|  | 
|  | BaseIntersector () | 
|  | 
|  | ~BaseIntersector () | 
|  | 
| template<class Model1 , class Model2 > | 
| sofa::core::collision::TDetectionOutputVector< Model1, Model2 > * | createOutputVector (Model1 *, Model2 *) | 
|  | 
| template<class Model1 , class Model2 > | 
| sofa::core::collision::TDetectionOutputVector< Model1, Model2 > * | getOutputVector (Model1 *, Model2 *, sofa::core::collision::DetectionOutputVector *contacts) | 
|  | 
| int | beginIntersection (sofa::core::CollisionModel *, sofa::core::CollisionModel *, OutputVector *) | 
|  | 
| int | endIntersection (sofa::core::CollisionModel *, sofa::core::CollisionModel *, OutputVector *) | 
|  |