#include <CollisionPM.h>
| Public Attributes | |
| core::CollisionElementIterator | elem1 | 
| core::CollisionElementIterator | elem2 | 
| Public Member Functions | |
| CollidingPair () | |
| CollidingPair (const core::CollisionElementIterator &elem1_, const core::CollisionElementIterator &elem2_, core::collision::ElementIntersector *) | |
| void | init (const core::CollisionElementIterator &elem1_, const core::CollisionElementIterator &elem2_) | 
| core::CollisionElementIterator sofa::component::collision::detection::algorithm::CollidingPair::elem1 | 
| core::CollisionElementIterator sofa::component::collision::detection::algorithm::CollidingPair::elem2 | 
| 
 | inline | 
| 
 | inline | 
x and y value are used to identify this pair, the order is not important but the order of elem1_ and elem2_ is because when using intersect function we run inter->intersect(elem1,elem2,output), so the intersect method must handle the order you give.
| 
 | inline |