#include <IdentityContactMapper.h>
Mapper for PointModel.  
 More...
template<class DataTypes>
class sofa::component::collision::response::mapper::ContactMapper< collision::geometry::PointCollisionModel< sofa::defaulttype::Vec3Types >, DataTypes >
Mapper for PointModel. 
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| MCollisionModel * | model | 
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| MMapping::SPtr | mapping | 
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|  | IdentityContactMapper () | 
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| void | setCollisionModel (MCollisionModel *model) | 
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| void | cleanup () | 
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| MMechanicalState * | createMapping (const char *name="contactPoints") | 
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| void | resize (Size) | 
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| Index | addPoint (const Coord &, Index index, Real &) | 
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| void | update () | 
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| void | updateXfree () | 
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| void | updateX0 () | 
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| virtual | ~BaseContactMapper () | 
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| virtual Index | addPoint (const Coord &, Index, Real &) | 
|  | Adding a point of the global referentiel to the mapping.  More... 
 | 
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| virtual Index | addPointB (const Coord &P, Index elementId, Real &r, const sofa::type::Vec3 &) | 
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| Index | addPointB (const Coord &P, Index elementId, Real &r) | 
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| static BaseContactMapper< DataTypes > * | Create (core::CollisionModel *model, const std::string &name=std::string("PenalityContactForceField")) | 
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| static ContactMapper< TCollisionModel, DataTypes > * | create (ContactMapper< TCollisionModel, DataTypes > *, core::CollisionModel *arg) | 
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