|  | 
|  | Axis (SReal len=1.0_sreal) | 
|  | 
|  | Axis (const type::Vec3 &len) | 
|  | 
|  | Axis (const type::Vec3 ¢er, const Quaternion &orient, const type::Vec3 &length) | 
|  | 
|  | Axis (const type::Vec3 ¢er, const double orient[4][4], const type::Vec3 &length) | 
|  | 
|  | Axis (const double *mat, const type::Vec3 &length) | 
|  | 
|  | Axis (const type::Vec3 ¢er, const Quaternion &orient, SReal length=1.0_sreal) | 
|  | 
|  | Axis (const type::Vec3 ¢er, const double orient[4][4], SReal length=1.0_sreal) | 
|  | 
|  | Axis (const double *mat, SReal length=1.0_sreal) | 
|  | 
|  | ~Axis () | 
|  | 
| void | update (const type::Vec3 ¢er, const Quaternion &orient=Quaternion()) | 
|  | 
| void | update (const type::Vec3 ¢er, const double orient[4][4]) | 
|  | 
| void | update (const double *mat) | 
|  | 
| void | draw (const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) | 
|  | 
|  | 
| static void | draw (const type::Vec3 ¢er, const Quaternion &orient, const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) | 
|  | 
| static void | draw (const type::Vec3 ¢er, const double orient[4][4], const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) | 
|  | 
| static void | draw (const double *mat, const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) | 
|  | 
| static void | draw (const type::Vec3 ¢er, const Quaternion &orient, SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) | 
|  | 
| static void | draw (const type::Vec3 ¢er, const double orient[4][4], SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) | 
|  | 
| static void | draw (const double *mat, SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) | 
|  | 
| static void | draw (const type::Vec3 ¢er, const type::Vec3 &ext, const double &radius) | 
|  | 
| static void | draw (const type::Vec3 ¢er, const type::Vec3 &ext, const double &r1, const double &r2) | 
|  | 
| static void | clear () | 
|  |