Summary
- [all] Matrix: replace all calls to [i][j] with a single call (i,j) (#5650) (details)
- [Examples] Fix MultiStepAnimationLoop scene (#5700) (details)
- [GL] DrawToolGL: faster rendering for Frame (#5689) (details)
- [Type] Vec: Phase out ctor/assignment from pointers and Vec of different sizes/types (#5675) (details)
- [all] Fix out-of-bounds warnings (#5677) (details)
- [Examples] Fix RayTraceCollision scene (#5708) (details)
- First working version of exploded constraint problrms. Still lots of info in GenericCosntraintSolver data that are dependent on the method type. Need to find a way of setting the solving method by adding a component in the scene. (details)
- Changed all problems into solvers. It makes more sense to use an inheritance. Now the constraintProblem is only a container (details)
- Apply changes to scenes, tests and tutorials (details)
- Apply review comments (details)
- change ownership of d_multithreading (details)